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But there's some good news. I like how you can select between normal and simulation handling mode. I have Colin Mcrae 3 and NASCAR Thunder and this ranks up there as one of the top racing games for The Xbox. I was recently upset when I heard the news that Sony bought exclusive rights to making games for their Playstation consoles. If you love F1 or open wheel racing then get this game. Just like a real F1 car the cars in the game are very twitchy and nimble unlike those 3,500lb tanks in NASCAR Thunder. Don't even bother with that Indycar game.
If you want an F1 game for The Xbox then get this soon because it's getting harder and harder to get.As for the game itself I must say that I was very very satisfied. They did a good job of replicating the intense sound of an F1 engine allthough missing is the high pitch scream that the cars achieve at high speeds. The car's physics and handling in simulation mode become very realistic and challenging.The sound in the game is good. In fact I was impressed. Turn on simulation mode and it's a different story.
That means that if you love F1 and own an Xbox like me then you're screwed for years to come. In normal handling the car is very easy to drive which means you don't deal with understeer or oversteer in the corners and you don't deal with wheelspin. The physics and handling of the cars are very realistic. In 2001 EA Sports made an F1 game for the Xbox and it looks like it will probably be their last. Even though the game is almost 3 years old the graphics are very nice.
The cars can be tweaked before each race; some of the settings include gear ratios (pre-set and custom), front and rear wing angle, tire pressure and type, and so on. More advanced drivers can add whatever degree of realism they like, including damage, fuel usage, tire wear and penalties. All in all I found this to be an excellent F1 simulation. The XBox controller provides smooth control, with the right trigger as the throttle, the left trigger the brake, and the left analog stick for steering.Players can choose from all 23 tracks and all the 2001 drivers.The casual gamer can turn off damage and drive in "Normal" mode; the biggest challenge is to stay on the track.
Pretty nice game, but i think the crashes could be more realistic.
I have played many racing games in my time and this is by far the best one out there. If you are a F1 fan this is the game for you.
So I enjoy racing with the FIA rules turned on, and the lick. Huh. Unfortunately, in this game, this simply is a pain. But for some reason, the pit-crew forgets to give you enough fuel, so you run out on the last lap. Don't get me wrong, this is not a bad game.
C'mon EA, go the extra mile and fix these things. Hu. I thought he already won.Graphics would have been considered cool a little while back, but the xbox can certainly do much better. This means that immediately, yellow flags are shown.
That's fine with me, except that that there is a chance to now be ahead of the car you collided with (particularily if the collision was bad enough to cause the other car to stop) and that's passing under yellow, which gets you a 10 second stop-and-go penalty. Just seems to be one of those EA Sports games that (lately) seem to have become solid performers, but are not ahead of the curve anymore.The main problem with this game is its attention to details (or lack thereof). Duh. Makes you wonder why you told them you didn't intend to stop again.The pit-crew instructions also are bad. several times during every race if whether is turned on, what's up with that.)., so you have to enter the pits to get new tires. While you are at it, you can also indicate that you want to make the remainder of the race your last stint.
Or let's say you are just shy of being lapped when someone else wins the race. Let's say you planned your pit stop just a bit past halfway.
In that case the pit crew will radio you that Xxx is pushing hard and is coming up along side while he is maintaining position. A little more attention to detail, a little better AI and a smarter pit crew, and this would be an awesome game.
Of course, this puts the winner right behind you. I generally like my racing games as realistic as possible.
Example: They tell you to come into the pits at the very last lap. It then begins to rain just short of that (which, BTW, it does way to often.
Example: You collide with one of your oponents, pushing him of his ideal line (so he at least touches the grass). Am I supposed to stop behind that other car.Another problem is the pit-crew.
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